Post by System Information on Mar 20, 2013 6:28:53 GMT -5
Reiryoku System
A system that is meant to replace both the Skill Tokens previously used, and the Experience Points awarded in events, based on Reiryoku, or "Spirit Power" from the Bleach Universe. It uses two new stats listed in the Basic Rundown below, and removes Exp and Skill Tokens from the system. All Skills from the old system have been revamped or removed to fit with the new system, and is much more streamlined and universal, allowing for easy moderation, and simple management for the players.
PvP and Kill Points System
Kill Points or "KP", are what you gain from killing other Player Characters, or from taking part in Events where waves of NPC's are thrust onto Players. Not only is KP and indication of your battle prowess, they can be exchanged along with Spare Reiryoku for powerful Focus Skills.
Basic Rundown
Reiryoku Level: A constant number that may increase through training, this stat records your overall level of spirit energy.
Spare Reiryoku: The amount of Reiryoku you have not devoted to learning and maintaining a Skill. You may remove skills you have learned at any time to as high as your total Reiryoku Level, and purchase different Skills.
Kill Points: Points you Gain from killing other Player Characters and NPC's, which can be exchanged for Focus Skills along with Spare Reiryoku.
Abilities: By applying Reiryoku outside of your body you can make use of various techniques. This is effected by how proficient you are through your training, and in contrast to using Reiryoku to maintain skills, it does not require you to devote your power to it. Abilities
Reiryoku Skills: Reiryoku can be applied to maintaining a level of skill in certain tasks. You can apply more power to certain skills, but that will in turn deprive you of spare power for other skills. (Second Post)
Focus Skills: Skills that use both your Spare Reiryoku and Kill Points, and require at least 1 Reiryoku Skill from the corresponding skill tree (does not apply for Free Skill). These skills push you to your limits, and can vastly increase your combat potential. (Second Post)
Starting Reiryoku
[*]Vice-Captain Class: 10 Reiryoku (Classes with Starting Stats 300+)
[*]Soldier Class: 5 Reiryoku (Classes with Starting Stats 200+)
[/ul]
Kill Point Awards
Gain 10 KP (Kill Points) per Rank gained, and gain 20 KP with every title earned.
Beginner-0 kills
Rank 1-1 kill(100 npc kills)
Rank 2-2 kills(200 npc kills)
Rank 3-3 kills(300 Npc kills)
Rank 4-4 kills(400 npc kills)
Rank 5-5 kills(500 npc kills)
Soldier-6 kills(600npc kills) Custom Title: Soldier
Rank 1-7 kills(700 npc kills)
Rank 2-8 kills(800 npc kills)
Rank 3-9 kills(900 npc kills)Anger: +5 to Attack, Speed, Weapon Skill
Rank 4-10 kills(1000 npc kills)
Rank 5-11 kill(1100 npc kills)
Veteran-12 kills(1400 npc kills) Custom Title: Veteran Soldier
Rank 1-14 kills (1500 npc kills)
Rank 2-16 kills (1600 npc kills)\
Rank 3-18 kills(17000 npc kills) Double SP gain per training session
Rank 4-20 kills(18000 npc kills)
Rank 5-22 kills(1900 npc kills)
Killer-25 kills(2200 npc kills) Custom Title: Killer
Rank 1-28 kills(2100 npc kills)
Rank 2-30 kills(2200 npc kills)
Rank 3-32 kills(2300 npc kills) Murderous Glare: Upon making eye contact, can cause the opponent to lose concentration and quake, canceling an attack or allowing for an easy strike.
Rank 4-34 kills (2400 npc kills)
Rank 5-36 kills(2500 npc kills)
True Death God-40 kills(2800 npc kills) Custom Title: True Death God/Aprisa Espada; Gain one Ability or level a skill despite EXP/SP Cost
Rank 1-42 kills (2900 npc kills)
Rank 2-44 kills(3000 npc kills)
Rank 3 -46 kills (3200 npc kills) Gain Item: Power Redirect: Upon command, half your reiatsu skill and add the same amount to attack
Rank 4-48 kills (3300 npc kills)
Rank 5-50 kills (3400 npc kills)
Kenpachi-60 kills(4000 npc kill)
Custom Title: Kenpachi / Mejor Asesino (Must have highest kills after 60 to get title)
Rank 1-60 kills(4000 npc kills) Bloodlust: +20 to Attack, Speed, Weapon Skill
A system that is meant to replace both the Skill Tokens previously used, and the Experience Points awarded in events, based on Reiryoku, or "Spirit Power" from the Bleach Universe. It uses two new stats listed in the Basic Rundown below, and removes Exp and Skill Tokens from the system. All Skills from the old system have been revamped or removed to fit with the new system, and is much more streamlined and universal, allowing for easy moderation, and simple management for the players.
PvP and Kill Points System
Kill Points or "KP", are what you gain from killing other Player Characters, or from taking part in Events where waves of NPC's are thrust onto Players. Not only is KP and indication of your battle prowess, they can be exchanged along with Spare Reiryoku for powerful Focus Skills.
Basic Rundown
Reiryoku Level: A constant number that may increase through training, this stat records your overall level of spirit energy.
Spare Reiryoku: The amount of Reiryoku you have not devoted to learning and maintaining a Skill. You may remove skills you have learned at any time to as high as your total Reiryoku Level, and purchase different Skills.
Kill Points: Points you Gain from killing other Player Characters and NPC's, which can be exchanged for Focus Skills along with Spare Reiryoku.
Abilities: By applying Reiryoku outside of your body you can make use of various techniques. This is effected by how proficient you are through your training, and in contrast to using Reiryoku to maintain skills, it does not require you to devote your power to it. Abilities
Reiryoku Skills: Reiryoku can be applied to maintaining a level of skill in certain tasks. You can apply more power to certain skills, but that will in turn deprive you of spare power for other skills. (Second Post)
Focus Skills: Skills that use both your Spare Reiryoku and Kill Points, and require at least 1 Reiryoku Skill from the corresponding skill tree (does not apply for Free Skill). These skills push you to your limits, and can vastly increase your combat potential. (Second Post)
Starting Reiryoku
[*]Vice-Captain Class: 10 Reiryoku (Classes with Starting Stats 300+)
[*]Soldier Class: 5 Reiryoku (Classes with Starting Stats 200+)
[/ul]
Kill Point Awards
Gain 10 KP (Kill Points) per Rank gained, and gain 20 KP with every title earned.
Beginner-0 kills
Rank 1-1 kill(100 npc kills)
Rank 2-2 kills(200 npc kills)
Rank 3-3 kills(300 Npc kills)
Rank 4-4 kills(400 npc kills)
Rank 5-5 kills(500 npc kills)
Soldier-6 kills(600npc kills) Custom Title: Soldier
Rank 1-7 kills(700 npc kills)
Rank 2-8 kills(800 npc kills)
Rank 3-9 kills(900 npc kills)Anger: +5 to Attack, Speed, Weapon Skill
Rank 4-10 kills(1000 npc kills)
Rank 5-11 kill(1100 npc kills)
Veteran-12 kills(1400 npc kills) Custom Title: Veteran Soldier
Rank 1-14 kills (1500 npc kills)
Rank 2-16 kills (1600 npc kills)\
Rank 3-18 kills(17000 npc kills) Double SP gain per training session
Rank 4-20 kills(18000 npc kills)
Rank 5-22 kills(1900 npc kills)
Killer-25 kills(2200 npc kills) Custom Title: Killer
Rank 1-28 kills(2100 npc kills)
Rank 2-30 kills(2200 npc kills)
Rank 3-32 kills(2300 npc kills) Murderous Glare: Upon making eye contact, can cause the opponent to lose concentration and quake, canceling an attack or allowing for an easy strike.
Rank 4-34 kills (2400 npc kills)
Rank 5-36 kills(2500 npc kills)
True Death God-40 kills(2800 npc kills) Custom Title: True Death God/Aprisa Espada; Gain one Ability or level a skill despite EXP/SP Cost
Rank 1-42 kills (2900 npc kills)
Rank 2-44 kills(3000 npc kills)
Rank 3 -46 kills (3200 npc kills) Gain Item: Power Redirect: Upon command, half your reiatsu skill and add the same amount to attack
Rank 4-48 kills (3300 npc kills)
Rank 5-50 kills (3400 npc kills)
Kenpachi-60 kills(4000 npc kill)
Custom Title: Kenpachi / Mejor Asesino (Must have highest kills after 60 to get title)
Rank 1-60 kills(4000 npc kills) Bloodlust: +20 to Attack, Speed, Weapon Skill