Post by Deleted on Feb 18, 2017 20:21:13 GMT -5
Name:
Abigael Bryndísardóttir
Alias:
Nightingale
Ethnicity: Scandinavian - Icelandic
Age:20
Gender: Female
Class: Echt Quincy
Faction: Quincy
Rank: N/A
PvP Availability: ask
Description:
Abigael stands a shy 5'7" tall, her hair long reaching down to her the middle of her back and blonde with several thin braids. Her eyes give off a dark oceanic blue shine and can lighten depending on her mood. If not wearing sleeves to cover, her scarification tattoos litter all over her forearms up to her shoulders and down along her back some depicting some mural of runic wolves and knotwork dragons entwining.
Reiatsu Color: Turquoise
Personality:
Negative traits: Stubborn, strict, grudging
Positive Traits: Enthusiastic, Imaginative, Spontaneous
Family:
Father: Christopher
Mother: Brynhildur
Weapon: Orante longbow
Stats
Reiatsu:130
Attack:30
Speed:30
Weapon Skill:130
Reiryoku Level:10
Spare Reiryoku:0
PVP Rank:
Kill Points:
Class Abilities
Heilig Bogen (Holy Bow): (+20 to Attack when armed with the bow)
Blut Arterie (Blood Artery): [120 Reiatsu], [100 Weapon Skill], [5 Reiryoku] - Moving Reishi through their arteries causes the strength of a Quincy to become much higher. This allows them to increase their Attack and Speed by reducing their Reaitsu. (Ex: If you reduce Reiatsu by 20, then Attack and Speed go up by 10 each.)
Ransôtengai (Heavenly Wild Puppet): [Weapon Skill 120], [90 Reiatsu], [10 Reiryoku] - A technique developed by the Eastern Quincy, this allows a Quincy to continue to move by controlling Reishi strings with their mind, essentially turning their body into a marionette. Especially useful if their body is paralyzed or they are too injured to move a certain limb. If this technique is used when they are in perfect condition, it augments their natural movement with the force from the strings. (+15 to Attack & Speed if uninjured)
Reiryoku Skills
Focus Skills
Free Skill: Bow Mastery- Arrows are a blur to most, as they rain down on enemies. (Arrows move 30 Speed points faster than the Quincy, and can be fired in bunches of 5)
History:
Snapshots:
-Born March 15, 1997, at Kópavogur -to Brynhildur and Christopher both parents Quincy
-Age five, Father "unexpectedly" passing away to an illness.
-Mother passes away a year later to a horde of hollows in Heiðmörk raid leaving Abigael orphaned
-Raised as a strict "proper lady" until she was revealed to have 'the sight'
-Fostered to a trusted branch of the family that handled proper education and training for future Quincy
-First hollow encounter at 11 and nearly killed
-Most of her years doing trials under Quincy tradition in Iceland, avoiding any arrange marriages set up by foster parents
-Gets into an accident during her travel, meets a young pup in need of saving, at first unknown, it was a missing wolf bred to have the "sight", names him Alhvít
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Birth-toddler
Abigael was born to a hard working family in the peninsula town of Kópavogur. They celebrate the birth of a healthy girl in the hospital and at home, she was their first child brought into the world and they spoiled her as their precious gem even if they didn't have much money. Abigael grew to have an average life, a life free from worrying about hollows at a young age. Hollow activity in Iceland was almost nonexistent only a few occasional reports but nothing too threatening the Quincy or Aware human couldn't handle in the less latent leyline than Karakura. Up to Abigael's toddler years, she attended to kindergarten school only to develop a nasty grudge temper at the mean boys picking on her.
Death of a Father
At the age of five, Abigael still lived a fairly happy life with her family until her father one day was called in by the local Grandmaster to deal with hollows threatening their realm of the area. Of course, the young girl wasn't told about the affairs of the Quincy life just yet and stayed with her mother playing around the house or offered a new toy or game to keep her little mind busy. A powerful and cunning adjuchas hollow had made skirmishes around the Heiðmörk nature reserve to ambush the Quincy's route to their monastery as it could not enter on its own. Christopher was wounded in a two day battle with the adjuchas both retreating to lick their wounds only to come back in the middle of the night to fight all over again. It took fifteen Quincy to take out this hollow and its lackeys but Christopher had gotten sick from a poisonous side effect the hollow had injected, it was too late as the deadly poison spread too fast for the Quincy to slow or get a cure.
New Wolrd - Karakura
Day one of Karakura.
Strange. The teen Icelander awoke laying out on a beach half in the water the other half on the sandy shore. Gathering her senses, Abigael looked around her surroundings. Night time. It was late seemingly and her memory was fuzzy on the events that happen on how she got onto a new land, this certainly wasn't Iceland anymore and it had a sense of dread feeling over it. An omen perhaps or a blessing she had survived intact. Dragging herself on her feet, the Quincy explored around the beaches in nothing but her raggedy old clothes and backpack and whatever inside mostly soaked and putting weight on her.
"Think, think, think," she kept saying to herself in Icelandic. "How did I get here?"
There were scattered debris of a shipwreck floating its way to the shore she had noted, some crates she could also ply open. Did she come here by shipwreck? It certainly seemed that way but her memory was too fuzzy at the moment to recall - there was one that nagged her, where was her pack buddy? Leaving the crates filled with food for now Abigael sped off to look for her white wolf, Alhvit, hoping he didn't perish in the wreck.
"Alhvit!?" she called out as loud as her vocals could carry. There was a whimper on the other side of the hilly beach in response. Running as fast as her feet could carry her, Abigael climbed over the hill and down the other side winding her way over the terrain finding the white pooch tangled in netting, thankfully alive but exhausted and wounded on his side. "Alhvit! I'm so sorry." she quickly slid down onto her knees to untangle the large wolf and carefully placed a hand over the wound inches away from real contact. If only she knew how to heal from her basic Quincy training, oh well there was no time to fret over that, she would just have to use mundane healing kits she found in the wreck.
Bandaging up the wolf as best she could, the two were reunited once more but this land still felt strange and there was barely any sign of wildlife around. The forest close to a town not far away would make sense with the lack of animals worth hunting, later on, food was going to be tough once the reserves were gone but that was just one of their few trials to face for now. Abigael was used to starving herself and barely seemed fit herself as she gave most of her food to the wolf to keep up his strength. The two found a camp deeper in the forest already set up, looking rather old and worn but made for good housing anyway. Did someone just not care for nature here? So much trash to clean up but that would come later, for now, the two would rest inside the tent and start a new day in the morning. The Fates on their side to live.
Powers & Abilities
Power Name: Quincy Art's
Weapon Name: Óðal -heritage; inheritance, inherited estate
Description
Those of the German tribe of Quincy use basic tools; that of their cross, bangle, and other such focuses. Yet there are those in the old era of the Norse tribe who have practiced "Seiðr" the art of sorcery magic that were practice by both genders in their society but was frowned upon the males and were casted off to be Ergi, an "unmanly" insult. Over many years of studying and rune carving making, some modern Quincy had tried to mimic and bring back their old heritage practice into a form of a tattoo etched on their body for whenever they ran out of silver-tubes. The constant carrying of such objects were hindering and easy to make out you were a Quincy besides the reishi control.
This art is weaving control, just like the Norns (fate goddesses) they were the first to master such weavings, down the line the Norse were blessed by the norns(Old Norse for “witch”) with a lowercase “n:” weaving, carving runes, and other mainstays of the toolkit of pre-Christian Germanic magic. This focus can be used as a tattoo engraving to amplify on-touch Ginto Casting. The tattoo's are done with an ink made of the same liquid found within Ginto- that energy is then able to absorb the users energy and the energy of Reishi around the user. Which is then used for on-touch Ginto, or forming different spells using the runes on the skin as a medium instead of Ginto.
A forgotten Nordic art of carving Ginto into the flesh through the use of tattoos. Weaved into the skin using the same reishi based liquid found in a Ginto tube, these tattoos act as both medium and focus. Each runic tattoo symbolizes a different Ginto, and when invoked serves one of two purposes.
The first of these purposes is to act as a medium, allowing the Ginto to be quickly cast without the use of a tube. This is often the primary usage of this skill due to the often limited amount of tubes on hand. Ginto performed through this method are frequently performed more quickly, yet may have reduced effects.
The second of these purposes is to act as a focus, greatly empowering a freshly cast Ginto and elevating its effectiveness to new heights. While not as commonly used due to the exorbitant amount of resources spent on a single casting, this method allows a Quincy's proficiency in Ginto to excel well beyond what they might normally be capable of.
Abilities:
Arrow of Mercy: Forming a white arrow, she will aim it at an ally who is further away from her and is injured. Firing the arrow, the white arrow will soar towards the intended target and just before the arrow makes contact with the person, the arrow disperses into white reishi that will cover the target. It will then begin to heal the injuries sustained through the fight/ conflict. For everyone minor injury, they have will take one post to heal. One major injury will take three posts to fully heal. After using the arrow, takes a two post cool down for her to be able to use it again.
Saving Grace: During battle, she can form a White arrow much like Arrow of Mercy, but this one she will have to take one more turn to charge this arrow. Once the turn is done of fully charging, she will aim the arrow up into the sky above them all. The arrow will race up into the sky where it will then explode, causing white particles of reishi to fall down to cover a 40-foot diameter around her. Any allies inside would begin to be healed. For everyone minor injury, they have will take one post to heal. One major injury will take three posts to fully heal. But if Hollow and or Arrancar are inside of it, they will start to feel a burning sensation across their skins and force them to leave the area of the healing affects. After using the arrow, it will take five turns to cool down before she could use it again. Can only use this style of arrow three times in a thread.
The Barrage: Pulling the string as fast as she can, she will unleash a torrent of arrows across the battlefield/ in the close quarters of a building/ Buildings. The amount of arrows that she fires is determined by her Reiatsu stat. Taking 30% of her Reiatsu will deem the number of arrows that she is able to fire. (16% of 130 = 20, if she adds more reiatsu to her stat later, then round to the nearest 5th.) Five post cool down and is able to use this twice a thread. But if she uses Bow Mastery along with it, an additional 5 arrows will be launched with the attack.
The Arrow of the Hunter: Like most Quincy, she can condense the particles of the Reishi in the arrow to make it stronger. But unlike most Quincy, when she does it and fires the arrow, it splits into two arrows with the same strength as the other Quincy's Condensed Arrows. For every time someone tries to destroy the arrows, the arrows simply splits into two more until the arrows either hit's its target or it's a surface such as the floor, walls, ceiling, ect. Three posts cool down.
Heavens Tracking Arrow: By attaching Ransôtengai to the arrow on the string, Abigael is able to make the arrow to move in different directions while in flight to chase down a target or have it swing around and strike them from the rear. (Only works when she has Visual contact of her Opponent so that she can make the needed changes. If among a group of people, she would need to be high enough to be able to have the arrow weave in and around the people to the intended target) Can do this four times with a 2 post cool down.
Passive Abilities: